Thursday, July 30, 2020
Ignoring errors because one thinks they aren't important
Learning plan report for semiweek 13
Speedrunning | SMO: Studying beginner any% Cap route - session #1.23. I got a new PR of 2:06 but I failed at my main metrics related to consistency across 5 runs. |
Speedrunning | SMO: Studying beginner any% Cap route - session #1.24. I did unmeasured practice of the run. I focussed some of my practice on error-correcting the error of not smoothly going over the steps to the first bridge. I also learned about a new technique where you run on water, but I decided not to try to learn that now. |
Speedrunning | SMO: Studying beginner any% Cap route - session #1.25. I did unmeasured practice of the start of the game up to the first bridge. I figured out a different way of doing triple jumps that take advantage of the new thing I learned where I can do tiny-tap jumps. |
Learning Plan | Semiweek # | Count-Expected | Count-Done | Completion % |
6/15/2020 | 13 | 3 | 3 | 100% |
Team sports and responsibility
In team sports, like football, a player cannot rely on other players doing his job. It's usually very clear if a player is doing that or thinks that way.
For example, a well known thing in football is for a defensive line player to shoot a gap in a situation where he's not supposed to do that (the chosen play does not tell that player to shoot a gap). This causes a situation where other players might have to do the job of the player that didn't do his job. His job was to read the offensive play (not shoot a gap) and then react to the offense. So like if he finds out that it's a pass play, then go after the QB. Or if he finds out it's a run play up his gap, then plug up the gap.
- I'm not sure this is a good example of what I was explaining. The example I gave is about a player who is gambling. He's hoping that the play is a pass play and that shooting the gap will dramatically increase his chances of sacking the QB. So like if he shot the gap and it was a run play, and if the run play did not go right up the gap that he's shooting, then he has completely taken himself out of the play, leaving a huge open gap, allowing the running back with the ball a huge opportunity to get a lot of yards, or a first down, or a touchdown. And the only way to correct this mistake (within the same play) is for another defensive player to tackle the running back (which was the job of the defensive player that shot a gap).
- example: a linebacker shoots a gap and the lineman in front of him falls back and acts like a linebacker.
- One way that a defensive lineman can do this is if he recognizes that the offensive lineman in front of him is going to fall back (the determination is made before the play starts).
- Falling back means it's a pass play.
- If it was a run play, the offensive lineman would not be falling back and instead he'd be rushing forward.
- usually. sometimes he will "pull", which means go parallel to the line of scrimmage, behind the other offensive lineman, running towards the end of the offensive line to block a defensive player there.
- One technique I learned about that could help with this determination involves paying attention to the offensive lineman's fingers that are touching the ground.
- If his fingers are white, then he has a lot of weight on his arm, which means he's leaning forward and intending to rush forward (run play).
- If his fingers are not white, then he has not much weight on his arm, which means he's leaning backward and intending to fall back (pass play) (or he could be prepared to pull).
- But let's say this shooting-gap-when-not-supposed-to defensive player has not practiced this much and so he doesn't know how to judge such things very well. So his success rate is not high enough.
- One problem I have with it is this: an offensive lineman could trick the defensive lineman by leaning backward (causing his fingers to not be white) and then not fall back because it's a run play. This only works well if the offensive lineman is quicker off the ball than the defensive lineman he's up against.
- I guess other factors could matter, like whether or not the defensive team is winning or losing by a lot and how much time is left. If they are losing and there is not much time left, then riskier gambles make more sense.
- There's a way around this problem of a defensive lineman shooting a gap while other players don't know it's happening. The defensive lineman and the linebacker behind him could have a communication system that tells the linebacker that the lineman will shoot a gap. It would have to be something that the whole team knows could happen as part of the defensive play.
Malware and quarantining software
- How to get rid of malware?
- Quarantining software (anti-virus software)
- How does it work?
- Quarantine software does the following: (disclaimer: I have only layperson knowledge about computer virus/anti-virus software)
- identifies possible malware
- quarantines it
- lets you review it
- lets you decide what to do with it
- like you could unquarantine it
- or you could delete it
- or you could leave it there until you decide what to do
- while doing more discovery about the issue for the purpose of deciding whether or not you want to keep it (or parts of it).
- But even if you couldn't delete a malware, you could change your situation such that you never run that malware again.
- Malware is the tribalist mindset
- Quarantining software is the scientific/rational mindset
- Re the Socrates quote "The unexamined life is not worth living.":
- The unexamined life is the tribalist mindset/life. Examining it is the work of the quarantining software.
- your malware can quarantine your quarantine software.
Wednesday, July 29, 2020
SMO: Studying beginner any% Cap route - session #1.25
- I got it right a few times.
- I learned that I can change how I do triple jumps such that I do the first and/or second jump as a tiny-tap jump and then do a hard-press jump for the 3rd jump.
- This is useful when I'm about to do the triple jump but I think I'm too close to the position where I want the 2nd jump to happen if I was to use a hard-press 1st jump.
- I'm still not sure that I should be trying to go over the railing because a fail could easily lead to falling in the water and dying. It seems too risky. So I think the only way I would use this technique is if I could do it right like 9 out of 10 times. Or, maybe a better idea is to not use this technique on my first whole-game run, then start using it when I'm trying to improve my whole-game run.
# Next steps: Continue doing measured practice of Cap kingdom.
Tuesday, July 28, 2020
SMO: Studying beginner any% Cap route - session #1.24
- I realized that I could use a side jump to get from the lower step to the bridge. I practiced it a bunch, trying different angles.
- I also practiced the wall grab, wall jump, dive. It was weird because in this part of the game, I don't have cappy yet.
# Next steps: Continue doing measured practice of Cap kingdom.
Monday, July 27, 2020
SMO: Studying beginner any% Cap route - session #1.23
Any% Cap kingdom | Runs | |||||
1 | 2 | 3 | 4 | 5 | ||
1 | Cut scene | 1 | 1 | 1 | 1 | |
2 | Spark roll | 1 | 1 | 1 | 0 | |
3 | Jump over rail to first bridge [1] | 0 | 0 | 0 | 0 | |
4 | Don't crash into light pole | 1 | 1 | 1 | 1 | |
5 | Steps to second bridge [2] | 1 | 1 | 0 | 0 | |
6 | Don't fall off the bridge | 1 | 1 | 1 | 1 | |
7 | Don't hit roll on downslope [3] | 0 | 1 | 1 | 1 | |
8 | River | 1 | 1 | 1 | 1 | |
9 | Tiny jump off island [4] | 1 | 0 | 1 | 1 | |
10 | Shake to grab frog [5] | 0 | 0 | 0 | 0 | |
11 | Don't fall over railing | 1 | 1 | 1 | 1 | |
12 | Up to the arena [6] | 0 | 1 | 1 | 1 | |
13 | Dive to the boss | 1 | 1 | 1 | 1 | |
14 | Hat trick [7] | 1 | 1 | 1 | 0 | |
15 | Composite | 71% | 79% | 79% | 64% | #DIV/0! |
16 | 86-100% | 0 | 0 | 0 | 0 | #DIV/0! |
#DIV/0! | ||||||
17 | Time | 2:12 | 2:30 | 2:06 | 2:26 | |
18 | <= 2:13 | 1 | 0 | 1 | 0 | 1 |
19 | not > 2:39 (120% of above) | 1 | 1 | 1 | 1 | 1 |
20 | 4 out of 5 agrees with 18 | 0 | ||||
21 | 5 out of 5 agrees with 19 | 1 |
- On run 3: I tried once to go just left of the line between me and the end pole. I successfully hit dive towards the top of the 3rd jump of my triple jump, but I crashed into the railing and died in the water.
- On the other runs I stayed slightly to the right of the line between me and the end pole. And each time I smoothly did the triple jump, dive and roll on the bridge.
- Going forward, I'm not going to try to jump over the railing. I'm just going to stay slightly to the right of it.
# Next steps: Continue doing measured practice of Cap kingdom.
Learning plan report for semiweek 12
Speedrunning | SMO: Studying beginner any% Cap route - session #1.19. I figured out a lead for each of the 2 issues I documented in last session. I investigated those leads and they worked. I also thought and documented about new metrics regarding the tips from last session. |
Speedrunning | SMO: Studying beginner any% Cap route - session #1.20. I did unmeasured practice of the stuff I've been trying to learn in the last few sessions. It went well. There was one thing that was very difficult and the rest was very easy. |
Speedrunning | SMO: Studying beginner any% Cap route - session #1.21. I did measured practice of the stuff I've been trying to learn in the last few sessions. I learned some things and decided to quit. I decided to remove a metric and add another one. |
Speedrunning | SMO: Studying beginner any% Cap route - session #1.22. I did measured practice using my new metrics. I wasn't even close to meeting my metrics. I did get visibly better at some parts of the route. And I learned a couple things about my gameplay. |
Philosophy | I wrote some ideas that I had during an in-person discussion about how people irrationally treat disagreements and get very emotional about it. |
Philosophy | Continuing my thinking on the above subject, I thought about why people create the mindset that causes pain in response to disagreements. |
Philosophy | Continuing my thinking on the subject above, I tried to connect the issue to wanting social approval and other-people-orientedness. |
Philosophy | I wrote some ideas that I had during an in-person discussion about how people use emotions to trump reason. |
Philosophy | I documented some thoughts I had about an in-person discussion with my kid. And I did some additional brainstorming about the problem and documented that. |
Learning Plan | Semiweek # | Count-Expected | Count-Done | Completion % |
6/15/2020 | 12 | 8 | 9 | 113% |
Sunday, July 26, 2020
SMO: Studying beginner any% Cap route - session #1.22
Any% Cap kingdom | Runs | |||||
1 | 2 | 3 | 4 | 5 | ||
1 | Cut scene | 1 | 1 | 1 | 1 | |
2 | Spark roll | 1 | 1 | 1 | 0 | |
3 | Jump over rail to first bridge [1] | 0 | 0 | 0 | 0 | |
4 | Don't crash into light pole | 1 | 1 | 1 | 1 | |
5 | Steps to second bridge [2] | 0 | 1 | 0 | 0 | |
6 | Don't fall off the bridge | 1 | 1 | 1 | 1 | |
7 | Don't hit roll on downslope | 1 | 1 | 1 | 1 | |
8 | River [3] | 1 | 0 | 1 | 1 | |
9 | Tiny jump off island | 1 | 1 | 1 | 1 | |
10 | Shake to grab frog [4] | 0 | 0 | 0 | 0 | |
11 | Don't fall over railing | 1 | 1 | 1 | 1 | |
12 | Up to the arena | 1 | 0 | 0 | 1 | |
13 | Dive to the boss | 1 | 1 | 1 | 0 | |
14 | Hat trick | 1 | 0 | 1 | 0 | |
15 | Composite | 79% | 64% | 71% | 57% | #DIV/0! |
16 | 86-100% | 0 | 0 | 0 | 0 | #DIV/0! |
#DIV/0! | ||||||
17 | Time | 2:45 | 2:20 | 2:12 | 2:17 | |
18 | <= 2:13 | 0 | 0 | 1 | 0 | 1 |
19 | not > 2:39 (120% of above) | 0 | 1 | 1 | 1 | 1 |
20 | 4 out of 5 agrees with 18 | 1 | ||||
21 | 5 out of 5 agrees with 19 | 1 |
- On run 1: I died twice trying to get over the rail.
- On the other runs: I was riding just right of the imaginary line between me and the end pole of the railing. So I just stayed clear of it. In previous sessions I wasn't even trying to be close to the end pole. I was just trying to go smoothly over the steps.
# Next steps: Continue doing measured practice of Cap kingdom.